Sony Gets Pissy
SCEE’s Phil Harrison is a little upset that people are calling Sony out on copying Nintendo’s motion sensing controller idea, which will debut on the Wii when it’s launched. Instead of fessing up and just explaining that it was a good idea and they wanted to do it also, we get this playground calibre response:
In a way I understand why people say [we stole Nintendo's idea], but it is a little stupid, if you forgive the remark.”
When we brought the PlayStation to the market in 1994, we introduced real time 3-D graphics for the first time,” he noted. “When Nintendo launched its N64 in 1996 it also had 3D graphics, did we say, “Nintendo stole our idea!”? Obviously not. Such innovations become possible because of a combination of technology, cost and manufacture capacities.
We’ve been working on [motion-sensing technology] for a long time and Nintendo has certainly likewise already been working on something similar. The difference between our strategy and that of our competition is that our controller is still similar to the Dual Shock, the industry standard controller. I estimate that nearly 400 million Dual Shock controllers have been sold worldwide.
Wait a second. The difference between your strategy and Nintendo’s is that your controller is similar to the PS2 / PS1 Dual Shock controllers? I don’t get it. What actually happened was the Dual Shock (which is no more due to a loss in the patent world) won’t shock anymore, so they had to come up with something, saw what Nintendo did, copied it, and then claimed they were doing it forever.
Does this not sound like a playground thing to you?
“I figured it out.” “I figured it out first”
Yawn. Sony is so dead. The PSP is a non-selling failure, and the PS3 is going to be the same at $600.
via Kotaku
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March 23, 2007 at 3:19 pm
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